surrealpatch/core/src/sql/id.rs
2024-04-18 15:51:47 +00:00

210 lines
4.3 KiB
Rust

use crate::cnf::ID_CHARS;
use crate::ctx::Context;
use crate::dbs::{Options, Transaction};
use crate::doc::CursorDoc;
use crate::err::Error;
use crate::sql::{escape::escape_rid, Array, Number, Object, Strand, Thing, Uuid, Value};
use nanoid::nanoid;
use reblessive::tree::Stk;
use revision::revisioned;
use serde::{Deserialize, Serialize};
use std::collections::BTreeMap;
use std::fmt::{self, Display, Formatter};
use ulid::Ulid;
#[revisioned(revision = 1)]
#[derive(Clone, Debug, Eq, PartialEq, Ord, PartialOrd, Serialize, Deserialize, Hash)]
#[cfg_attr(feature = "arbitrary", derive(arbitrary::Arbitrary))]
#[non_exhaustive]
pub enum Gen {
Rand,
Ulid,
Uuid,
}
#[revisioned(revision = 1)]
#[derive(Clone, Debug, Eq, PartialEq, Ord, PartialOrd, Serialize, Deserialize, Hash)]
#[cfg_attr(feature = "arbitrary", derive(arbitrary::Arbitrary))]
#[non_exhaustive]
pub enum Id {
Number(i64),
String(String),
Array(Array),
Object(Object),
Generate(Gen),
}
impl From<i64> for Id {
fn from(v: i64) -> Self {
Self::Number(v)
}
}
impl From<i32> for Id {
fn from(v: i32) -> Self {
Self::Number(v as i64)
}
}
impl From<u64> for Id {
fn from(v: u64) -> Self {
Self::Number(v as i64)
}
}
impl From<String> for Id {
fn from(v: String) -> Self {
Self::String(v)
}
}
impl From<Array> for Id {
fn from(v: Array) -> Self {
Self::Array(v)
}
}
impl From<Object> for Id {
fn from(v: Object) -> Self {
Self::Object(v)
}
}
impl From<Uuid> for Id {
fn from(v: Uuid) -> Self {
Self::String(v.to_raw())
}
}
impl From<Strand> for Id {
fn from(v: Strand) -> Self {
Self::String(v.as_string())
}
}
impl From<&str> for Id {
fn from(v: &str) -> Self {
Self::String(v.to_owned())
}
}
impl From<&String> for Id {
fn from(v: &String) -> Self {
Self::String(v.to_owned())
}
}
impl From<Vec<&str>> for Id {
fn from(v: Vec<&str>) -> Self {
Id::Array(v.into())
}
}
impl From<Vec<String>> for Id {
fn from(v: Vec<String>) -> Self {
Id::Array(v.into())
}
}
impl From<Vec<Value>> for Id {
fn from(v: Vec<Value>) -> Self {
Id::Array(v.into())
}
}
impl From<BTreeMap<String, Value>> for Id {
fn from(v: BTreeMap<String, Value>) -> Self {
Id::Object(v.into())
}
}
impl From<Number> for Id {
fn from(v: Number) -> Self {
match v {
Number::Int(v) => v.into(),
Number::Float(v) => v.to_string().into(),
Number::Decimal(v) => v.to_string().into(),
}
}
}
impl From<Thing> for Id {
fn from(v: Thing) -> Self {
v.id
}
}
impl Id {
/// Generate a new random ID
pub fn rand() -> Self {
Self::String(nanoid!(20, &ID_CHARS))
}
/// Generate a new random ULID
pub fn ulid() -> Self {
Self::String(Ulid::new().to_string())
}
/// Generate a new random UUID
pub fn uuid() -> Self {
Self::String(Uuid::new_v7().to_raw())
}
/// Convert the Id to a raw String
pub fn to_raw(&self) -> String {
match self {
Self::Number(v) => v.to_string(),
Self::String(v) => v.to_string(),
Self::Array(v) => v.to_string(),
Self::Object(v) => v.to_string(),
Self::Generate(v) => match v {
Gen::Rand => "rand()".to_string(),
Gen::Ulid => "ulid()".to_string(),
Gen::Uuid => "uuid()".to_string(),
},
}
}
}
impl Display for Id {
fn fmt(&self, f: &mut Formatter) -> fmt::Result {
match self {
Self::Number(v) => Display::fmt(v, f),
Self::String(v) => Display::fmt(&escape_rid(v), f),
Self::Array(v) => Display::fmt(v, f),
Self::Object(v) => Display::fmt(v, f),
Self::Generate(v) => match v {
Gen::Rand => Display::fmt("rand()", f),
Gen::Ulid => Display::fmt("ulid()", f),
Gen::Uuid => Display::fmt("uuid()", f),
},
}
}
}
impl Id {
/// Process this type returning a computed simple Value
pub(crate) async fn compute(
&self,
stk: &mut Stk,
ctx: &Context<'_>,
opt: &Options,
txn: &Transaction,
doc: Option<&CursorDoc<'_>>,
) -> Result<Id, Error> {
match self {
Id::Number(v) => Ok(Id::Number(*v)),
Id::String(v) => Ok(Id::String(v.clone())),
Id::Array(v) => match v.compute(stk, ctx, opt, txn, doc).await? {
Value::Array(v) => Ok(Id::Array(v)),
_ => unreachable!(),
},
Id::Object(v) => match v.compute(stk, ctx, opt, txn, doc).await? {
Value::Object(v) => Ok(Id::Object(v)),
_ => unreachable!(),
},
Id::Generate(v) => match v {
Gen::Rand => Ok(Self::rand()),
Gen::Ulid => Ok(Self::ulid()),
Gen::Uuid => Ok(Self::uuid()),
},
}
}
}