surrealpatch/mem/db.go
2016-11-22 13:51:21 +00:00

106 lines
2.2 KiB
Go

// Copyright © 2016 Abcum Ltd
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package mem
import "github.com/abcum/surreal/sql"
// --------------------------------------------------
func (this *DB) GetAC(name string) *AC {
if ac, ok := this.AC[name]; ok {
return ac
}
return nil
}
func (this *DB) AddAC(ast *sql.DefineLoginStatement) {
if ac, ok := this.AC[ast.User]; ok {
ac.User = ast.User
ac.Pass = ast.Pass
} else {
this.AC[ast.User] = &AC{
User: ast.User,
Pass: ast.Pass,
}
}
}
// --------------------------------------------------
func (this *DB) GetTK(name string) *TK {
if tk, ok := this.TK[name]; ok {
return tk
}
return nil
}
func (this *DB) AddTK(ast *sql.DefineTokenStatement) {
if tk, ok := this.TK[ast.Name]; ok {
tk.Name = ast.Name
tk.Code = ast.Code
} else {
this.TK[ast.Name] = &TK{
Name: ast.Name,
Code: ast.Code,
}
}
}
// --------------------------------------------------
func (this *DB) GetSC(name string) *SC {
if sc, ok := this.SC[name]; ok {
return sc
}
return nil
}
func (this *DB) AddSC(ast *sql.DefineScopeStatement) {
if sc, ok := this.SC[ast.Name]; ok {
sc.Name = ast.Name
sc.Time = ast.Time
sc.Signup = ast.Signup
sc.Signin = ast.Signin
} else {
this.SC[ast.Name] = &SC{
Name: ast.Name,
Time: ast.Time,
Signup: ast.Signup,
Signin: ast.Signin,
}
}
}
// --------------------------------------------------
func (this *DB) GetTB(name string) *TB {
if tb, ok := this.TB[name]; ok {
return tb
}
return nil
}
func (this *DB) AddTB(ast *sql.DefineTableStatement) {
for _, name := range ast.What {
if tb, ok := this.TB[name]; ok {
tb.Name = name
} else {
this.TB[name] = &TB{
Name: name,
FD: make(map[string]*FD),
}
}
}
}