106 lines
2.2 KiB
Go
106 lines
2.2 KiB
Go
// Copyright © 2016 Abcum Ltd
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package mem
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import "github.com/abcum/surreal/sql"
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// --------------------------------------------------
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func (this *DB) GetAC(name string) *AC {
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if ac, ok := this.AC[name]; ok {
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return ac
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}
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return nil
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}
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func (this *DB) AddAC(ast *sql.DefineLoginStatement) {
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if ac, ok := this.AC[ast.User]; ok {
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ac.User = ast.User
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ac.Pass = ast.Pass
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} else {
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this.AC[ast.User] = &AC{
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User: ast.User,
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Pass: ast.Pass,
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}
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}
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}
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// --------------------------------------------------
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func (this *DB) GetTK(name string) *TK {
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if tk, ok := this.TK[name]; ok {
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return tk
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}
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return nil
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}
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func (this *DB) AddTK(ast *sql.DefineTokenStatement) {
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if tk, ok := this.TK[ast.Name]; ok {
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tk.Name = ast.Name
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tk.Code = ast.Code
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} else {
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this.TK[ast.Name] = &TK{
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Name: ast.Name,
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Code: ast.Code,
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}
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}
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}
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// --------------------------------------------------
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func (this *DB) GetSC(name string) *SC {
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if sc, ok := this.SC[name]; ok {
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return sc
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}
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return nil
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}
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func (this *DB) AddSC(ast *sql.DefineScopeStatement) {
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if sc, ok := this.SC[ast.Name]; ok {
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sc.Name = ast.Name
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sc.Time = ast.Time
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sc.Signup = ast.Signup
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sc.Signin = ast.Signin
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} else {
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this.SC[ast.Name] = &SC{
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Name: ast.Name,
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Time: ast.Time,
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Signup: ast.Signup,
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Signin: ast.Signin,
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}
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}
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}
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// --------------------------------------------------
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func (this *DB) GetTB(name string) *TB {
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if tb, ok := this.TB[name]; ok {
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return tb
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}
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return nil
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}
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func (this *DB) AddTB(ast *sql.DefineTableStatement) {
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for _, name := range ast.What {
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if tb, ok := this.TB[name]; ok {
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tb.Name = name
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} else {
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this.TB[name] = &TB{
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Name: name,
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FD: make(map[string]*FD),
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}
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}
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}
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}
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