406 lines
12 KiB
Go
406 lines
12 KiB
Go
package multicast
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import (
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"fmt"
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"math"
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"runtime"
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"sync"
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"sync/atomic"
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"time"
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)
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const _PADDING = 1 // 0 turns padding off, 1 turns it on.
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const _EXTRA_PADDING = 0 * 64 // multiples of 64, benefits inconclusive.
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type pad60 [_PADDING * (_EXTRA_PADDING + 60)]byte
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type pad56 [_PADDING * (_EXTRA_PADDING + 56)]byte
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type pad48 [_PADDING * (_EXTRA_PADDING + 48)]byte
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type pad40 [_PADDING * (_EXTRA_PADDING + 40)]byte
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type pad32 [_PADDING * (_EXTRA_PADDING + 32)]byte
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// Activity of committer
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const (
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resting uint32 = iota
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working
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)
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// Activity of endpoints
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const (
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idling uint32 = iota
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enumerating
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creating
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)
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// State of endpoint and channel
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const (
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active uint64 = iota
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canceled
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closed
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)
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// Cursor is parked so it does not influence advancing the commit index.
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const (
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parked uint64 = math.MaxUint64
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)
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const (
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// ReplayAll can be passed to NewEndpoint to retain as many of the
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// previously sent messages as possible that are still in the buffer.
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ReplayAll uint64 = math.MaxUint64
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)
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// Chan is a fast, concurrent multi-(casting,sending,receiving) buffered
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// channel. It is implemented using only sync/atomic operations. Spinlocks using
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// runtime.Gosched() are used in situations where goroutines are waiting or
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// contending for resources.
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type Chan[T any] struct {
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buffer []T
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_________a pad40
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begin uint64
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_________b pad56
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end uint64
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_________c pad56
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commit uint64
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_________d pad56
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mod uint64
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_________e pad56
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endpoints endpoints[T]
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err error
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____________f pad48
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channelState uint64 // active, closed
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____________g pad56
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write uint64
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_________________h pad56
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start time.Time
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_________________i pad40
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written []int64 // nanoseconds since start
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_________________j pad40
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committerActivity uint32 // resting, working
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_________________k pad60
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receivers *sync.Cond
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_________________l pad56
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}
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type endpoints[T any] struct {
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entry []Endpoint[T]
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len uint32
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endpointsActivity uint32 // idling, enumerating, creating
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________ pad32
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}
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type ChannelError string
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func (e ChannelError) Error() string { return string(e) }
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// ErrOutOfEndpoints is returned by NewEndpoint when the maximum number of
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// endpoints has already been created.
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const ErrOutOfEndpoints = ChannelError("out of endpoints")
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func (e *endpoints[T]) NewForChan(c *Chan[T], keep uint64) (*Endpoint[T], error) {
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for !atomic.CompareAndSwapUint32(&e.endpointsActivity, idling, creating) {
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runtime.Gosched()
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}
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defer atomic.StoreUint32(&e.endpointsActivity, idling)
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var start uint64
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commit := c.commitData()
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begin := atomic.LoadUint64(&c.begin)
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if commit-begin <= keep {
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start = begin
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} else {
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start = commit - keep
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}
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if int(e.len) == len(e.entry) {
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for index := uint32(0); index < e.len; index++ {
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ep := &e.entry[index]
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if atomic.CompareAndSwapUint64(&ep.cursor, parked, start) {
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ep.endpointState = atomic.LoadUint64(&c.channelState)
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ep.lastActive = time.Now()
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return ep, nil
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}
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}
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return nil, ErrOutOfEndpoints
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}
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ep := &e.entry[e.len]
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ep.Chan = c
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ep.cursor = start
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ep.endpointState = atomic.LoadUint64(&c.channelState)
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ep.lastActive = time.Now()
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e.len++
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return ep, nil
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}
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func (e *endpoints[T]) Access(access func(*endpoints[T])) bool {
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contention := false
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for !atomic.CompareAndSwapUint32(&e.endpointsActivity, idling, enumerating) {
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runtime.Gosched()
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contention = true
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}
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access(e)
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atomic.StoreUint32(&e.endpointsActivity, idling)
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return !contention
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}
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// NewChan creates a new channel. The parameters bufferCapacity and
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// endpointCapacity determine the size of the message buffer and maximum
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// number of concurrent receiving endpoints respectively.
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//
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// Note that bufferCapacity is always scaled up to a power of 2 so e.g.
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// specifying 400 will create a buffer of 512 (2^9). Also because of this a
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// bufferCapacity of 0 is scaled up to 1 (2^0).
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func NewChan[T any](bufferCapacity int, endpointCapacity int) *Chan[T] {
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size := uint64(1) << uint(math.Ceil(math.Log2(float64(bufferCapacity))))
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c := &Chan[T]{
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end: size,
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mod: size - 1,
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buffer: make([]T, size),
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start: time.Now(),
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written: make([]int64, size),
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endpoints: endpoints[T]{
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entry: make([]Endpoint, endpointCapacity),
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},
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}
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c.receivers = sync.NewCond(c)
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return c
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}
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// Lock, empty method so we can pass *Chan to sync.NewCond as a Locker.
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func (c *Chan[T]) Lock() {}
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// Unlock, empty method so we can pass *Chan to sync.NewCond as a Locker.
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func (c *Chan[T]) Unlock() {}
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// Endpoint is returned by a call to NewEndpoint on the channel. Every
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// endpoint should be used by only a single goroutine, so no sharing between
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// goroutines.
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type Endpoint[T any] struct {
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*Chan[T]
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_____________a pad56
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cursor uint64
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_____________b pad56
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endpointState uint64 // active, canceled, closed
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_____________c pad56
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lastActive time.Time // track activity to deterime when to sleep
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_____________d pad40
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endpointClosed uint64 // active, closed
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_____________e pad56
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}
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func (c *Chan[T]) commitData() uint64 {
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commit := atomic.LoadUint64(&c.commit)
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if commit >= atomic.LoadUint64(&c.write) {
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return commit
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}
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if !atomic.CompareAndSwapUint32(&c.committerActivity, resting, working) {
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return commit
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}
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commit = atomic.LoadUint64(&c.commit)
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newcommit := commit
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for ; atomic.LoadInt64(&c.written[newcommit&c.mod])&1 == 1; newcommit++ {
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atomic.AddInt64(&c.written[newcommit&c.mod], -1)
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if newcommit >= atomic.LoadUint64(&c.end) {
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break
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}
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}
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write := atomic.LoadUint64(&c.write)
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if newcommit > write {
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panic(fmt.Sprintf("commitData: range error (commit=%d,write=%d,newcommit=%d)", commit, write, newcommit))
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}
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if newcommit > commit {
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if !atomic.CompareAndSwapUint64(&c.commit, commit, newcommit) {
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panic(fmt.Sprintf("commitData; swap error (c.commit=%d,%d,%d)", c.commit, commit, newcommit))
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}
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c.receivers.Broadcast()
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}
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atomic.StoreUint32(&c.committerActivity, resting)
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return atomic.LoadUint64(&c.commit)
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}
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func (c *Chan[T]) slideBuffer() bool {
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slowestCursor := parked
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spinlock := c.endpoints.Access(func(endpoints *endpoints) {
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for i := uint32(0); i < endpoints.len; i++ {
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cursor := atomic.LoadUint64(&endpoints.entry[i].cursor)
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if cursor < slowestCursor {
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slowestCursor = cursor
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}
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}
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if atomic.LoadUint64(&c.begin) < slowestCursor && slowestCursor <= atomic.LoadUint64(&c.end) {
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if c.mod < 16 {
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atomic.AddUint64(&c.begin, 1)
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atomic.AddUint64(&c.end, 1)
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} else {
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atomic.StoreUint64(&c.begin, slowestCursor)
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atomic.StoreUint64(&c.end, slowestCursor+c.mod+1)
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}
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} else {
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slowestCursor = parked
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}
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})
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if slowestCursor == parked {
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if spinlock {
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runtime.Gosched()
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}
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if atomic.LoadUint64(&c.channelState) != active {
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return false
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}
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}
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return true
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}
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// FastSend can be used to send values to the channel from a SINGLE goroutine.
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// Also, this does not record the time a message was sent, so the maxAge value
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// passed to Range will be ignored.
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//
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// Note, that when the number of unread messages has reached bufferCapacity, then
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// the call to FastSend will block until the slowest Endpoint has read another
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// message.
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func (c *Chan[T]) FastSend(value T) {
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for c.commit == c.end {
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if !c.slideBuffer() {
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return
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}
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}
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c.buffer[c.commit&c.mod] = value
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atomic.AddUint64(&c.commit, 1)
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c.receivers.Broadcast()
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}
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// Send can be used by concurrent goroutines to send values to the channel.
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//
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// Note, that when the number of unread messages has reached bufferCapacity, then
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// the call to Send will block until the slowest Endpoint has read another
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// message.
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func (c *Chan[T]) Send(value T) {
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write := atomic.AddUint64(&c.write, 1) - 1
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for write >= atomic.LoadUint64(&c.end) {
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if !c.slideBuffer() {
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return
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}
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}
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c.buffer[write&c.mod] = value
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updated := time.Since(c.start).Nanoseconds()
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if updated == 0 {
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panic("clock failure; zero duration measured")
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}
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atomic.StoreInt64(&c.written[write&c.mod], updated<<1+1)
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c.receivers.Broadcast()
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}
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// Close will close the channel. Pass in an error or nil. Endpoints continue to
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// receive data until the buffer is empty. Only then will the close notification
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// be delivered to the Range function.
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func (c *Chan[T]) Close(err error) {
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if atomic.CompareAndSwapUint64(&c.channelState, active, closed) {
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c.err = err
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c.endpoints.Access(func(endpoints *endpoints) {
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for i := uint32(0); i < endpoints.len; i++ {
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atomic.CompareAndSwapUint64(&endpoints.entry[i].endpointState, active, closed)
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}
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})
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}
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c.receivers.Broadcast()
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}
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// Closed returns true when the channel was closed using the Close method.
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func (c *Chan[T]) Closed() bool {
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return atomic.LoadUint64(&c.channelState) >= closed
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}
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// NewEndpoint will create a new channel endpoint that can be used to receive
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// from the channel. The argument keep specifies how many entries of the
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// existing channel buffer to keep.
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//
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// After Close is called on the channel, any endpoints created after that
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// will still receive the number of messages as indicated in the keep parameter
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// and then subsequently the close.
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//
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// An endpoint that is canceled or read until it is exhausted (after channel was
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// closed) will be reused by NewEndpoint.
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func (c *Chan[T]) NewEndpoint(keep uint64) (*Endpoint[T], error) {
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return c.endpoints.NewForChan(c, keep)
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}
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// Range will call the passed in foreach function with all the messages in
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// the buffer, followed by all the messages received. When the foreach function
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// returns true Range will continue, when you return false this is the same as
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// calling Cancel. When canceled the foreach will never be called again.
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// Passing a maxAge duration other than 0 will skip messages that are older
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// than maxAge.
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//
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// When the channel is closed, eventually when the buffer is exhausted the close
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// with optional error will be notified by calling foreach one last time with
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// the closed parameter set to true.
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func (e *Endpoint[T]) Range(next func(value T, closed bool) bool, err func(err error, closed bool) bool, maxAge time.Duration) {
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e.lastActive = time.Now()
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for {
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commit := e.commitData()
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for ; e.cursor == commit; commit = e.commitData() {
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if atomic.CompareAndSwapUint64(&e.endpointState, canceled, canceled) {
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atomic.StoreUint64(&e.cursor, parked)
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return
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}
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if atomic.LoadUint64(&e.commit) < atomic.LoadUint64(&e.write) {
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if e.endpointClosed == 1 {
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panic(fmt.Sprintf("data written after closing endpoint; commit(%d) write(%d)",
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atomic.LoadUint64(&e.commit), atomic.LoadUint64(&e.write)))
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}
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runtime.Gosched()
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e.lastActive = time.Now()
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} else {
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now := time.Now()
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if now.Before(e.lastActive.Add(1 * time.Millisecond)) {
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if atomic.CompareAndSwapUint64(&e.endpointState, closed, closed) {
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e.endpointClosed = 1
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}
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runtime.Gosched()
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} else if now.Before(e.lastActive.Add(250 * time.Millisecond)) {
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if atomic.CompareAndSwapUint64(&e.endpointState, closed, closed) {
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err(e.err, true)
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atomic.StoreUint64(&e.cursor, parked)
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return
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}
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runtime.Gosched()
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} else {
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e.receivers.Wait()
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e.lastActive = time.Now()
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}
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}
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}
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for ; e.cursor != commit; atomic.AddUint64(&e.cursor, 1) {
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item := e.buffer[e.cursor&e.mod]
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emit := true
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if maxAge != 0 {
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stale := time.Since(e.start).Nanoseconds() - maxAge.Nanoseconds()
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updated := atomic.LoadInt64(&e.written[e.cursor&e.mod]) >> 1
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if updated != 0 && updated <= stale {
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emit = false
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}
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}
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if emit && !next(item, false) {
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atomic.StoreUint64(&e.endpointState, canceled)
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}
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if atomic.LoadUint64(&e.endpointState) == canceled {
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atomic.StoreUint64(&e.cursor, parked)
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return
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}
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}
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e.lastActive = time.Now()
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}
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}
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// Cancel cancels the endpoint, making it available to be reused when
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// NewEndpoint is called on the channel. When canceled the foreach function
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// passed to Range is not notified, instead just never called again.
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func (e *Endpoint[T]) Cancel() {
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atomic.CompareAndSwapUint64(&e.endpointState, active, canceled)
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e.receivers.Broadcast()
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}
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